Sometimes it seems your character has like a 3 foot collision detection around them. Example being I was doing the mission run to Lion's Arch. You know, Gates of Kryta? At any rate, I was in battle and it was a good time to run. I had two Drakes attacking me, both in front of me. But I was stuck and could not run away.
Another thing I would like to see changed... attacks. How come its fair for you to fire a bow or some magic at an enemy and if they are moving, it can often miss. Yet when your running, they can have their view obstructed and everything and still somehow get that what ever projectile they are attacking you with to hit you? Or ones that melee. You should be able to run back and not still be hit while the devouer whips his tails around on a ridgetop 100 feet away.
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